![]() ![]() Additionally, you’ll be gaining bonuses for increased armor and damage under different conditions. In terms of Attributes, your points will be spent on Strength with an emphasis on Grit and Expertise to get specific perks that can contribute to increasing your weight load but retaining your normal movement speed.Ĭhoosing Strength over Agility determines the damage dealt by Strength-based weapons and increases your load. This specific build focuses on maxing your carry capacity without over-encumbering, which can slow your movement speed and make you prone to attacks. Conan Exiles Encumbrance Build: Best Attributes, Stats & Perks Nevertheless, tweaking your Attributes to assist in HP and Stamina recovery and increasing your damage output should mitigate the lack of armor protection. (Picture: Funcom)Īdditionally, you’ll be equipping Light Armor pieces which won’t offer much protection from incoming attacks. The Encumbrance build places much of its Attributes in Strength, Grit, and Expertise to unlock perks that grant bonuses, including weight load. This can be extremely vital as this build can be worthwhile when harvesting, mining, or building without hindering your movement speed. The encumbrance build primarily focuses on increasing your encumbrance, which allows you to carry more within your Inventory. Best Encumbrance Build In Conan Exiles Age Of Sorcery So, before you pick up the next piece of wood or armor, we've explained how to acquire the best Encumbrance build in Conan Exiles: Age of Sorcery. ![]() If you want to learn how to increase the capacity to carry more without sacrificing your weight and movement, read further in this guide on the Encumbrance build. ![]() This can have you to encounter a prominent issue within RPGs and MMOs: over-encumbrance, which can add weight to your load and hinder movement. It really bugs me that you have to open “feats” to see if an armor is cold or hot, then craft it and hope you havent forgot wich one, or wich bench you need to use.Exploring the vast open world of The Exiled Lands and the Isle of Siptah will have you harvest, mine, and loot items that could be of significant value when crafting. I would be happy just as long as the armor/building/weapon pieces actually do what they say, and while at it please add correct values to the item before you craft them. If you spend time on getting/crafting stuff, then make sure it works or there are no reward for doing so right?Īlso make the dungeons replayable by adding loot that are better then what you have so we can keep working after 60. Its like this all over, and i have talked about this before, we need some incentive to play!Īfter dinging 60 we need some sort of developement of our heroes, and this is exactly what i am talking about. I also have the perk to even the temp differences, and allways get frostbite nevertheless. It seems unreasonable to not have any or little effect of the armor you spend time on making, i should not get frostbite while weaing cimmerian epic exeptional armor up north at all, we as players need to see an actual difference when we use different gear. You have made all these amazing looking armour sets for us and the majority are completely useless in multiple biomes… It must be very frustrating for the role-playing community that they have to abandon their characters preferred look in order to play in the ice or volcano. Please increase the protection so people can take advantage of the attribute stats that the various sets provide in the extreme zones. Please increase the heat / cold protection on more armor sets so we have a greater variety of armor to wear in the extreme temperatures. I haven’t tried the same in the volcano area but from what I’ve read the silent legion set is THE ONE to wear there, so guess it’s the same situation. Many sets indicate that they should provide sufficient cold protection but when you equip them and go into the icy areas you get very cold then extremely cold within minutes, and eating spicy foods is not enough to keep your warmth up. (Edit: yes we had the perk that mitigates temperature effects in our builds.) Both my clan-mate and I made sets that we thought should protect us in the cold based on both the info the game gave us about the level of protection (ie number of cold bars) it provide as well as the specific appearance of the armor only to find it we got extremely cold immediately. ![]() I find it really disappointing how limited we are in the armor that we can use in the extreme temperature zones. ![]()
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